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So yesterday a new update for the Oculus Store dropped that puts a DRM check to make sure the Rift headset is present to launch any game sold on the Oculus Store. Since the ReVive mod never broke any DRM schemes, this effectively renders it useless for Oculus Store games and it is hard to imagine any other reason to introduce this change other than to stop this practice.So basically, they are introducing hardware DRM on their store to make sure that their potential customer mass is half as big. When they have repeated over and over how making money from software and not head sets were their end goal, I find this to be a pretty strange business move.Revive still works for games that only use the Oculus SDK but are bought from other stores. But in light of this, who knows for how long?
Oculus poszedł po rozum do głowy i usunął sprawdzanie, czy gracz ma gogle oculusa: http://arstechnica.com/gaming/2016/06/oculus-reverses-course-dumps-its-vr-headset-checking-drm/
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